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AI Insights · Timothy · April 2022

Top Down Games on iOS in Latin America: Q1 2022 Performance

In Q1 2022, top-down games like Clash Royale and Brawl Stars showed varied performance on iOS in Latin America, with notable trends in downloads, revenue, and active users.

Top Down Games on iOS in Latin America: Q1 2022 Performance

In the first quarter of 2022, top-down games on iOS in Latin America exhibited diverse performance trends. Here’s a closer look at the top five games: Clash Royale, Brawl Stars, Candy Crush Soda Saga, League of Legends: Wild Rift, and 8 Ball Pool™.

Clash Royale from Supercell saw its weekly revenue peak at approximately $340K in the first week of January, with another high point of around $332K in early February. Weekly downloads fluctuated, reaching a high of about 136K in late December and a low of around 80K by mid-March. The weekly active users showed a slight decline, starting at roughly 3.07M at the end of December and ending at around 2.79M in late March.

Brawl Stars, also from Supercell, experienced a varied revenue trend with a peak of approximately $142K in mid-January. Weekly downloads started at around 44K in late December, gradually decreasing to about 25K by late March. The weekly active users followed a similar declining pattern, starting at roughly 601K and ending at around 469K.

Candy Crush Soda Saga by King maintained steady revenue, peaking at approximately $53K in the final week of March. Weekly downloads fluctuated slightly, starting at around 16K in early January and ending at about 13K by the end of the quarter. The weekly active users saw a gradual decline from about 282K in late December to roughly 258K in late March.

League of Legends: Wild Rift from Riot Games had a notable revenue peak of around $71K in mid-January and another significant rise to approximately $69K in late March. Weekly downloads started at about 24K in late December, gradually declining to around 17K by the end of March. The weekly active users showed a slight downward trend, starting at roughly 226K and ending at around 196K.

8 Ball Pool™ by Miniclip.com had a steady revenue trend with the highest point of approximately $45K in early March. Weekly downloads started at around 92K in late December and ended at about 70K by late March. The weekly active users showed a gradual decline from approximately 2.38M in late December to around 2M by the end of the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022